seiressaysperm

Seires Says – Personal Blog

My first thought is to use this site as a personal blog for myself. I’ve been in the MMORPG gaming community for many years, though I generally stayed rather quiet. Maybe it’s time for that to change. It’s one of the many thoughts I’ve had for this place, rent’s paid – might as well use it right?

WTFclosed

New Theme – New Site

Well as you know, it has been decided that I will not be running a SWTOR Guild. Due to RL issues I have decided to sit back and take a standard member role in Animosity (please see www.animosity-guild.net if interested). My other project (www.FalloutOnlineForum.com) is also taking up some of my time. This site is going to be changing, into what I’m not sure, but that’s why there’s a new theme. Be sure to let me know what you think!

The forums are still open for hanging out, but not real motive for it otherwise.

Fallout Online – New Fansite Opened up – Vault001.com

Just came across a new fansite for Fallout Online, formerly codenamed Project V13 by Interplay. Seems like it’s in the works to be a pretty solid website. It’s got a main website, forums, polls, the works. Most importantly, a better organized format than the Interplay forums for Fallout. Can see all the Concept Art all in one place too, sweet!


Anyways, check out their site HERE @ http://www.vault001.com


Ondil’s Guide to WE THE FEW – Republic style

Well Hello Sith guildy’s. Many of you know me from around the SWTOR official forums as Flagg. This will also be my Sith Inquisitors name in-game, but you’ll know me more commonly by my JEDI KNIGHT name: Ondil.


Yup, WE THE FEW finally took the plunge. With the incredible interest in the Republic side of the war that has been emerging, we figured it would be insane to not tap the player base of Republic players.


I will be heading up the Republic Division of the guild. Yup. A filthy Jedi. IN YOUR GUILD!?!?!? OMGWTFBBQSITHSPIT! Have no fear my easily agitated and emotionally imbalanced Sith-mates. I’m not here to rain on your parade. Just to give you some background on me, Why we wanted to add a Republic side, and what to expect from us as far as guild dynamics goes. Don’t worry. It only hurts for a minute.


About Flagg / Ondil:


I was born in a small coal mining village in the south barrens… J/K.
I’m 35, from Charlotte NC (Yup, East Coast server) and have been playing video games since MUD dial ups on the public BBS about 25 years ago. I started and ran a Guild on The Hydraxis Server of World Of Warcraft, with extreme PVE raid advancement, unmatched solidarity, and the lowest turnover rate and longest retention of any guild on that server. That was 3 years ago the day Hydraxis came up. That guild is still going strong, even 6 months after my departure.


Heres a video I shot from 25 man Naxx. Perfect Boss Kill execution.


Why the Republic Division?:


There are just to many excellent players that are in our midst that want to play Republic. Plain and simple. This game is for BioWare fans, Star Wars fans, and MMO fans. Bioware tells many stories like no other. We know people will roll Republic alts if for nothing but the epic story. We want to keep our players unified across many servers and both factions.


What to Expect from the Republic Guild:


We only have a few very simple rules.


– Over 18.
– Must have voice (Ventrilo)
– Must attend at least 25% of all guild functions (raids, scheduled pvp, etc) weekly.
– Must respect all members at all times. (shit talk is fine, but understand where to draw the line).
– Must do what you say, when you say you’re going to do it.

That’s It. Simple eh? Not to much to ask for?


I look forward to my old guild mates from WoW and many many online Star Wars and MMO friends joining us in making this one of the best guilds on SWTOR. I believe we can really help form a community of fun and serious gamers who love their craft and bring this to the community at large.


Head on over to the official forums to apply for the Jedi/Republic Division of We The Few and may the Force be with you all.


No Jedi would be a true devotee who didn’t question the system, along with everything else.

-Obi-Wan Kenobi; The Approaching Storm


/Flagg



–>>>Link to guild rules
–>>> Forum links to apps

ukpress

SWTOR : UK Press Event = Finally, Good Info!

Some great information (finally) came out today about SWTOR from the UK press event. The two biggies I’ve noticed (and cared about the most) are the Advanced Class information as well as the first non-human playable species in SWTOR: the Ratataki.


I’ve looked around but couldn’t find anything on the wiki about it, but from some of the reviews/news from the event, it seems to be a new species created for the game. Bioware being Bioware I suppose. They look like very pale humans to me, but who knows what kind of tricks they possess.





Let’s look at the more important of the 2 – The Advanced Class system. They only gave basic information out about the Sith Warrior class. At some point in the leveling you will be able to choose two paths. These paths cannot be changed, and will grant you special weapons/items/armor/etc while cutting you off from others. It will not affect the story though, so it’s still the Sith Warrior Storyline.


The two paths a Sith Warrior can take are Juggernaut and Marauder. The Juggernaut sounds like it’s a pure tank in every sense of the word. Damage absorber with less offense. The Marauder on the other hand sacrifices defense for offense. Kind of like a tank/Melee-DPS class. If you played Aion, sounds like a Templar VS Gladiator system.




























To me this sounds exactly like having different fighting Form and that is actually what you are specializing in. For example if you choose Juggernaut you could actually be choosing to specialize in Form III – Soresu. This is a very defensive form (most notably used by Zannah in the Darth Bane series). In contrast, a marauder may use Form VII – Juyo / Vaapad . This Form is very offensive and not very acrobatic. Pulls from the inner power, which is great for those on the Dark Side.


Here’s some of the links that are around so far. First is some information on the different lightsaber Forms. Whether they will be in SWTOR or not is anybodies guess, but I’m hoping they do. The more customization the better. HERE‘s the link.


Press Event Coverage from the different sites:
Star Wars: The Old Republic reveal playable species with our hands on [The Galactic Struggle]
EuroGamer.net Preview [EuroGamer.net]
SWTOR’s Advanced Classes revealed [EuroGamer.net]
Star Wars: The Old Republic Bounty Hunter Screens [incgamers] *note not all of these are new screenshots
Star Wars: The Old Republic Interview [StrategyInformer]
Darth Hater Coverage

SWTOR : New Combat Video

New SWTOR Video I came across today. Showing some great combat video’s of most, if not all of the classes. Finally some IA stuff. I have to admit, for a game that’s about a year away, game looks very polished. Getting me even more hyped up for the game. Can’t wait to see more!


Can watch the full video HERE a in larger size

SWTOR : Imperial Agent – My Backstory Part 1

This is the first part to my Imperial Agent backstory. Still working on the rest, but just want the community’s input on the setting so far and your thoughts, suggestions, etc. Let me know!


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Just outside the orphanage in the town center, shines the only light in Kiterun. The dim light shows off the grand scale of the orphanage, easily the largest building in Kiterun. Ever since the Treaty of Coruscent and Alderaan seceded and the Nobles began their Civil War, refugee towns such as Kiterun have had a large influx of orphans.


Kiterun has a population of 67, with 24 of them being orphans. The population numbers are in constant flux as they lose residents and gain orphans. Most of the fluctuations are caused by bands of mercenaries who enjoy ransacking the struggling towns. In the past year, Kiterun has been ransacked 3 times leaving several dead in their wake. With supplies dwindling and the fear of more raids, people have been leaving the town and not returning.


The cantina has been closed for about 6 months now. During one of the raids the owner refused to give up his supplies to the raiders. For his resolve, all the received was a slow painful death. Out of fear of a similar fate, no one has reopened the cantina, which only lowers the already low morale of the town.


The center of town is just a large flat dusty area the orphans usually play in. It also doubles as the landing field for any ships wishing to stop by the small town. But there haven’t been any of these visitors in several years.


It’s a cold night in Kiterun, and only 2 men are awake at this late hour. They stand in the town center, barely illuminated by the dim light in front of the orphanage. The light flickers causing the larger of the 2 men to twitch. The unmistakable rattling of his blaster rifle strapped to his back cause the shorter man to turn and face him.


“Easy there Railo” Cranji said.


Cranji is the town Mayor. He’s dressed in what appears to have been a very finely tailored suit at one time. Now it is tattered and dirty, showing the marks of a war ravaged time. He is not a fighter. He does not own any weapons, which is why he brought his good friend Railo out with him this evening. Railo is not simply a body guard, but his long time friend. He also doubles as the town sheriff, but since the closing of the cantina there has not been much need for one.


“Yes sir, I just don’t trust these Imperial bastards” Railo grunted.


Cranji turns and faces the town center and says “Neither do I friend, neither do I.”


Cranji has had several interactions with Imperial soldiers, none of which ended with him pleased. This one is far worse than any other. This one by far scares him the most. He’s an Imperial Agent, an assassin working directly for the Sith Lords. Why he is coming to Kiterun, Cranji can only fear the worst.


The awkward silence is suddenly broken as a small ship begins to descend on the town. It’s a heavily modified ship, so modified it’s original make and design is completely lost. The engines begin to whine as they slow down causing a large cloud of dust to surround the ship as it lands.


The ship’s landing causes the town residents to awaken. The orphans are the first ones up and begin to line the street around the town center. Their stunned looks darting between the Mayor and the ship.


Cranji and Railo tense up prepared for anything. Cranji looks up at Railo who nods and places one hand on his blaster, just in case.


The dust cloud from the descent covers most of the ship limiting visibility. The sound of hydraulics can be heard and a loud thump as the hangar door slams against the dirt center. As the dust clears, the shape of a very short figure becomes visible at the top of the ramp. The only discernible features are the hooded cloak he wore … and the large rifle strapped to his back.

Aion : Our MMO until SWTOR

Well with the announcement of the delay for Earthrise, had to look into a new game to hold us over until SWTOR comes out. Thinking it over, a couple of us decided Aion is worth a revisit. With them having double xp weekends and tons of veteran rewards of lotus amulets, seems like the grind might not be as bad as it once was.


Our original guild and my higher char is on Triniel, so that’s where we decided to roll. Neko’s rolling a Sorc. Looking for more people of course on the server that would be willing to hang out, maybe group from time to time.


It’s not ideal, but better than sitting around doing nothing for the next year or so. Feel free to track my progress HERE. If interested visit our forums HERE.

Earthrise : Gets delayed, No new release date set!

Masthead studio yesterday announced that there is a delay on the Q2 2010 release date of Earthrise. Also delayed is the highly anticipated Combat Video. Sad news as I was hoping to play Earthrise long before SWTOR, but seems as though that isn’t going to happen. My pessimist side has a feeling that the game is going to be canceled and recoded to the Fallout MMO PV13. They stated that they weren’t going to do that, but I’m not so sure anymore.


The way they announced the delay was rather unique. They stated that a Jaberwokie (An April fools joke robot from one of the guilds of the game) destroyed many of the staff which is causing the delay. Points for originality, negative points for the delay. I guess a delay if needed is worth while. Especially for a game that looks so damn good on paper.


You can read the original post on the Earthrise forums HERE

SWTOR : New feature – Quote of the Month

Well as I was reading a book today, found a great quote. Talking it over with the the rest of the guild and decided to have a quote of the month (maybe week) feature on the site. This will hopefully bring up more discussion and get us all hyped up for SWTOR when that comes up.


This week’s quote is coming from the book Crosscurrent by Paul S. Kemp. This quote sums up quite nicely why I plan on making this guild part of the Sith Empire. It embraces why I dislike the Jedi, and Republic for that matter.

You have chosen the lonely path. The Jedi teach denial of self. That is their weakness. No sentient can long abide that. The Sith embrace the self, and therein lies their strength.



This is said by Saes to Jedi Relin aboard the Harbinger ship during their encounter. Great great quote. Jedi are weak for now being true to themselves. Plain and simple.

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